John is a store manager at the local Best Buy in town. He was kind enough to take the time out to answer a few questions about game karma systems. the questions were:
- Do you think current game karma systems work?
- Why do you think its that way?
- What would you do to improve the system
Do you think current game karma systems work?
John admitted he dint play a lot of video games but he had played a few that had a karma system in them. He didn't really have an opinion on weather or not it worked. He thought current ones were ok.
Why do you think its that way?
John seemed to pause while he thought of a way to explain. after some time he said that he thought they were ok because there only purpose was too show the player which way they were tipping on the scale. He further went on to say he doesn't really understand the mechanic other then to advance the storyline in a direction.
What would you do to improve the system?
John again paused for awhile before answering. He said that he felt there wasn't much he could other then too possibly make the effects on the game more noticeable so it actually impacted the players in some way. He also thought that maybe there should be some sort karma award for moving a certain way. he was asked to expand on what he meant by karma award, and he said "well say ur going bad karma and in most games that means just killing random ppl for fun. well say u get to certain level and you wish you had a different sword. well then there should be a sword rewarded to the player after so many kills to keep players going on that path."
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