There's only been a few games that have any notable karma system in them. A karma system can sometimes be called a reputation system fro the Massive Multiplayer Online Role Playing games (MMORPG). MMORPGs like World of Warcraft will call the non-playable character (NPC) groups factions. As well call your karma rep or reputation. When your actions please the faction u game rep or positive karma. when you r actions displease the faction you lose rep or gain negative karma.
The two most noteable game karma systems are Infamous and Fallout 3. I will detail each game in a later post. Infamous basic plot is about a man named Cole. He is a carrier for a some company in a city the game doesnt detail any of that. one day he is requested to deliver a package and its a mysterious object that he is instructed to open and infuses him with electrical powers. The way the karma system works is if you use your powers to help the city or nselfish reasons you gamin karma the max positve karma is Champion. on the contrayery if you use your powers for evil or selfish reasons you gain negative karma upt to the Infamous rank.
Fallout 3's is more extensive but its basiclly good and evil deeds gain respective karma, the Fallout 3 post will detail it better.
Karma systems are a way to engage the player into a moral choice and can enhance the game play
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